Includes a real photo of the actual card.
Printings & conditions
1 option- Condition: LPLanguage: ENOnly 1 left
| Printing | Condition | Language | Price | Stock | Add to cartBuy |
|---|---|---|---|---|---|
| LP | EN | $0.75 | Only 1 left |
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What do the conditions mean?
- Near Mint (NM)
- Looks unplayed — crisp corners and edges, a clean surface, little to no wear.
- Lightly Played (LP)
- Minor wear: light scratches or small edge/corner wear, still sleeve-and-play ready.
- Moderately Played (MP)
- Noticeable wear: moderate scratches, border/corner wear, or light scuffs and whitening.
- Heavily Played (HP)
- Significant wear — heavy scratches, creasing, whitening, or scuffing, but intact.
- Damaged (DMG)
- Major flaws: bends, tears, water damage, or writing. Sold as-is.
Card details
- Set
- Universes Beyond: The Lord of the Rings: Tales of Middle-earth
- Collector number
- #4
- Rarity
- Special
- Language
- EN
Rules text
• 2 or more players • 1 pack per player • 10 minutes OBJECTIVE: Sharkey and his ruffians have taken over the Shire and are tithing you and the other Hobbits of Hobbiton! Try to hold on to your valuable heirlooms without losing them to these extorters. GET READY Each player opens a booster, sets aside all cards without Magic card backs, then shuffles the remaining cards to form their face-down deck. LET'S PLAY: Each round, players draw until they have four cards. Players then place two cards from their hand face down in front of them as heirlooms. Once heirlooms have been chosen, all players reveal them simultaneously and add up the mana values of their own cards. The player(s) with the highest total mana value discards their heirlooms. Sharkey has claimed them as payment! If any player's payment includes a land card, that player instead places the land in their bank to be counted later—you hold on to your home no matter what. Each other player puts their two cards into their bank to be counted later. Sharkey's greed has caused them to be overlooked. TO WIN: After five rounds, discard any remaining cards. Each player counts the mana values in their bank and earns that many points. Lands are worth 3 points. The player with the most points wins! Players who tie share the victory.
Magic Minigame: Sharkey's Tithe
Lightly Played · $0.75
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